It has been a long battle,... general stuff i dont want to lose by Merrill. Over the course of the last few days , I have tried to play it 6 times to see as many possible outcomes. It’s an intense experience compressed into a single sit-down session of less than a half hour. Game Wiki; Videos (1) Images (8) Forum (3) News; Guide; Releases (1) DLC ; Reviews ; Related Pages Similar Games Characters Locations Concepts Objects Credits; Get this guide started! Simulation. It’s why, by the end, I was able to say I understood depression a bit better. S4E5 - Depression Quest Originally uploaded September 4, 2014 There is no way to “win” playing Depression Quest. Battle Depression In ‘Depression Quest’ Player choices influence the progress of the story, but it’s not always a simple cause and effect. Still have questions? While a session of Depression Quest does eventually end, this isn't a game that really has a satisfying conclusion. ... Five endings. Reception. But depression is so insidious, and it compounds daily, that it's impossible to ever see the end.” ― Elizabeth Wurtzel, Prozac Nation. Depression Quest is an interactive fiction game where you play as someone living with depression. They eventually decided to keep to the original release schedule, as Quinn thought that making the game available to those struggling with their own problems was more important than any negative publicity they might receive, writing, "I can’t in good conscience hold back offering someone something that could help them start making real changes in their life for the sake of reducing the risk of offending people or hurting my own reputation. This work of fiction, though, is not fantastical. I mean, the game has been highly praised all over the place, it couldn't be that bad, could it? manages to be far better at being Depression Quest than Depression Quest. , The game was designed by Zoë Quinn and written by Quinn and Patrick Lindsey, both of whom have suffered from depression. He also warns players not to expect the game to be enjoyable, saying: "Playing Depression Quest isn't 'fun', like watching Schindler's List isn't 'enjoyable'. Burnt Offerings . Relevance. Trending questions. Depression Quest is an interactive fiction game where you play as someone living with depression. There are endings, the story comes to a conclusion, but at no point will you, the player, be granted the satisfaction of a happy resolution. The piano playing really works to sink you into a low mood, and the plain grey textures and palate are reminiscent of so many nights staring at computer screens looking for answers.  Tim Biggs, writing for the Sydney Morning Herald, also stressed a lack of fun in the game, and went on to say that the game was "a testing and, at times, a boring experience to go through". Depression Quest mirrors the day-to-day experiences of depression in a compelling, 40,000-word interactive fiction that branches into five different endings depending on the player’s choices. artsybarrels. However, despite giving the main character a number of distinctive traits, Depression Quest still seems to be trying to make the character an everyman to some extent, and it ends up in an awkward middle zone where the character is neither one thing nor the other. Depression Quest This is a bit of a text adventure, and if you're familiar with Choice Of Games you'll feel right at home with the format. Either perfectly OK and respectful, or that it is unrealistic, and ignores an important struggle that many depressed individuals have to deal with. Depression Quest is an interactive fiction, possibly non-fiction, game that takes the player through an experience of dealing with clinical depression. ", Depression Quest was first released online as a web browser game on February 14, 2013. For comparison, I did end up getting triggered by the town of Shoalhaven in Tales of Hearts R. In that game, the people were cursed to feel intense sadness and depression over just about everything. Depression Quest: A twine interactive fiction game where you play as someone living with depression, developed by Zoe Quinn, Patrick Lindsey and Isaac Schankler, Depression Quest hopes to offer empathy and sympathy for what can be a very painful condition. YMMV / Depression Quest ... Quinn's decision to leave out a Driven to Suicide ending due to not wishing to trigger people. $1. say goodbye before you go. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment.  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